Finding the Area of a polygon



Area of a polygon

AbstractThis work discusses finding out the are of a given polygon with n number of edges or sides. The time complexity and scalability of the algorithm are analyzed. The results indicate that the algorithm is scalable and efficient.

Keywords: polygon, triangles, polygon.

I.      Introduction

Area of a given polygon with n number of edges can be found by different methods like finding the centroid of a given polygon then apply area formula to get the area of that polygon. Using the divide and conquer technique to find the area of a given polygon, this technique is used when the given problem is larger or more complex then divide the problem until we get smaller subproblems than find solutions for that smaller subproblems then combine the results of smaller subproblems. Now we obtain the result for a complex problem. To find the area for a triangle (a simple polygon) we know the formula to find the area.

Area =  ½ * base* height.     (1)

Polygon: A plane shape (two-dimensional) with straight sides.
Examples: triangles, rectangles, and pentagons.

Triangles of a Polygon: The triangles of a polygon are the triangles created by drawing line segments from one vertex of a polygon to all the others.

According to divide and conquer method to find the area of a polygon with n number of edges we will form a polygon with that edges then apply the method to divide the polygons into smaller triangles then compute the area of smaller triangles next take the areas of smaller triangles to combine the results it will give you the area of a given polygon and the below table describes the name of regular polygon and number edges that polygon consists of.

Number of edges
n
Polygon name
Total triangles
t
4

Tetragon
2
5
Pentagon

3
6
Hexagon

4
7
Heptagon

5
8
Octagon

6
9
Nonagon/Enneagon

7
10
Decagon

8
11
Undecagon

9
12
Dodecagon

10

Figure 1 type of polygons with the number of triangles.

For a given polygon of n edges draw as many possible diagonals condition here is diagonals should not overlap or intersect each other, below figures show that how to divide the polygon with n number of edges and how many triangles can be formed. To find the area of given polygon divide tetragon as shown below.

To find the area of a tetragon divide tetragon as shown below in fig2.

Figure 2 tetragon division







To find the area of a pentagon divide tetragon as shown below in fig3.

Figure 3 pentagon division



Figure 4 hexagon division


Figure 5 heptagon division

Figure 6 nonagon division
Like that divide, all other polygons, for the polygon of n number of edges n-2 triangles can be formed. Compute area of triangles then combine the areas of triangles to the area of a polygon.

II.   Algorithm development


The area of a polygon algorithm is developed under the method divide and conquers strategy. For a given number of edges, we are forming a polygon. Than to divide the polygon into triangles by using the above formula

ie., t = n -2.                      (2)
Where t is total triangles and n is the number of edges of a triangle. Once we divide our polygon into triangles it is easier to compute the area of individual triangles using formula (1). Then combine the areas we obtained that will give you the total area of a polygon using the formula

ie., TArea = (t) * (Area).                   (3)

Algorithm development steps
Step 1:
Start

Step 2:
Enter the total number of vertex and edges of the polygon.

Step 3:
Divide the polygon into number triangles as shown in figure 2,3,4,5,6.

Step 4:
Find the area of each individual triangle.

Step 5:
Combine the result or area of the individual triangle to get the area of a given polygon.

 Step 6:
End or terminate.

III. algorithm and analysis of the algorithm


Algorithm area of the polygon
Input: v, e, t, base, height
Output:  polygon_area
{

if( v = = 2 || e = = 2 )
      
        { can not form a polygon, exit}
      
else
      
         {can form a polygon}


if( v = = 3 || e = = 3 )
      
          { the polygon is triangle}
       
else
        
if( v = = 4 || e = = 4 )
        
              { the polygon is tetragon}
        
else

if( v = = 5 || e = = 5 )
             
               { the polygon is pentagon}

/* according to v and e value name/type of polygon will display*/

/*to find number of triangles, this will divide the polygon into several triangles */

For i ß 1 to e-2

Tn (i) ß e – 2

/* to compute the area of individual triangle */

For i ß 1 to  tn(i)

Tarea (i)ß (tn (i)) * (1/5 * base * height)

/*to combine the areas of individual triangles*/

For i ß 1 to  tarea (i)

Tarea ß Tarea + t area(i)

      { display polygon area, exit}

}

The algorithm analysis is as shown in the below table.

Algorithm  steps
cost
Frequency
Input: n, t, base, height
Output: area;


Read number(n)
1
1
If (n==2)
1
1
then print polygon is not fixed, exit


else print polygon formed
1
n
read base, height;
2
1
if(n==3) print polygon is triangle
1
1
if(n==4) print polygon is rectangle
1
1
if(n==5) print polygon is pentagon
1
1
if(n==6) print polygon is hexagon
1
1
if(n==7) print polygon is heptagon
1
1
/* to divide and calculate polygon area*/


tßn-2
2
n
areaß0.5*base*height*t
5
n
print area



Figure 3.1 analysis of algorithm steps.

IV.      Experimentation and profiling

A priori Analysis:
A Priori Analysis is analyzing the algorithm and calculating the computation time for the algorithm is termed as A Priori Analysis. After having made an analytical review of the algorithm, the calculated time complexity for it is of the O(nlogn).

A Posteriori Analysis:
A Posteriori Analysis is Analysis is done after the execution of the algorithm in the Computer. This Analysis is also called as Profiling.

The below figure shows the execution steps for different polygons.

Polygon
Number of sides
Execution time
Triangle
3
3.4352ms
Tetrahedron
4
5.397ms
Pentagon
5
5.785ms
Hexagon
6
6.257ms
Heptagon
7
6.853ms
Octagon
8
7.209ms
nonagon
9
7.432ms
Decagon
10
7.923ms

Figure 4.1 Different execution times for n-sided polygons

Computing the time complexity:

tworst = O(nlogn).

Tbest = Ω(K)            where K is some constant.

Below figure 4.1 shows the time complexity graph for finding out the area of a given polygon with n number of edges.
Figure 4.1 computing time complexity for polygon area algorithm


V.    Summary / conclusion

The time complexity for finding the area of a given polygon t α k and tO α nlogn. The worst time complexity of the algorithm tends to nlogn because computational or execution steps vary for a different type of polygons. After all, it depends mainly on the number of edges and how many numbers of triangles can be formed on that polygon?

References


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[2]       J.  O'Rourke and K.  J.  Supowit.  Some NP-hard polygon decomposition problems. IEEE       Trans. Inform. Theory, IT-30:181{190, 1983.
[3]       Computer Algorithms by Horowitz E., Sahni S., Rajasekaran    S., Galgotia Publications,2001.
[4]       R.G. Dromey, How to solve by computer, Prentice Hall of India, New Delhi, 2004.
[5]       S. B. Tor and A. E. Middleditch. Convex decomposition of simple polygons. ACM Trans. Graph., 3:244{265, 1984.